I’m happy to share with you my first contribution to an open source project. For OpenColorIO, an open source color management library, I added support for Vulkan (you can have a look at the PR here). This allows users to generate GLSL code that is compatible with Vulkan, to set all parameters via a uniform buffer and to set the texture binding indices. The work was done for my daily job and I’m glad that my employer supports open source projects this way and in other ways. It was a nice experience to contribute something to an open source project and I’m excited to see where this will be used!